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// Devlog

From the workbench.

Long-form posts about the games we are building. We update slowly, but we update honestly.

May 4, 2026 · Yuki (Lead Programmer)
studioengineering
Tools of a tiny team

An honest list of what we use to build games as a small distributed studio.

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Apr 26, 2026 · Mei (Art Director)
neon-lullabyart
Devlog 01 — Painting Neon Lullaby's first district

How we built a single rainy alley for our debut title, and what it taught us about pacing.

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Apr 12, 2026 · The Studio
studioannouncement
Hello, world. We are FatahChan Studio.

A short note on why we started the studio, what we are building, and the year ahead.

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FatahChan / studio

An independent game studio crafting handmade worlds and quiet, strange stories.

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