// FatahChan Studio — EST. 2026

Worlds in
the making.

An independent game studio crafting handmade worlds and quiet, strange stories. Three games in production, one studio that takes its time.

Founded2026
TeamSmall & focused
Based inCairo / Remote
Now playingNeon Lullaby
// 01 — Featured

Neon Lullaby

Neon Lullaby follows Mei, a former dream-courier turned reluctant investigator, as she walks the rain-soaked alleys of a city stitched together from forgotten code. Trace memories, brew tea, fight only when you must, and decide which lullabies are worth keeping alive.

In Development2027Narrative Action-RPG
PRJ-LULU2027

A quiet detective story in a city that never powers down.

// 02 — Slate

Three games in flight

A neon detective story, a wordless ink-and-paper climb, and a tactical roguelike about gilded armour. None of them rushed.

All games
// 03 — Studio

We make games
the old way.

FatahChan Studio is a small, independent team building handcrafted games where art, mood, and writing matter as much as systems.

About the studio
  • 01

    Craft over scale

    Small teams. Long timelines. Every frame on screen exists for a reason.

  • 02

    Mood is mechanic

    Music, colour, and pacing carry the same weight as code. We design feel first.

  • 03

    Players, not metrics

    No dailies, no FOMO loops. Games you can finish, return to, and miss.

// 04 — Devlog

From the workbench

Long-form notes from the team — art, code, music, and the strange decisions in between.

All posts
// 05 — Stay in the loop

One letter, every month.
No spam, no roadmap.

Get the studio newsletter — early devlogs, art drops, soundtrack previews, and the occasional invitation to a private playtest.

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